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Substance Designer
Мощные инструменты для создания трехмерных текстур и материалов


Язык интерфейса
Английский, Японский, Китайский

563 МБ


TNT Team - Не требуется

Dr.Web for Mac - Вирусов нет
OS X 10.9 или более поздняя версия, 64-разрядный процессор
Substance Designer — это отраслевой стандарт для создания уникальных материалов, который дает вам полный контроль над творческим процессом. Создавайте мозаичные текстуры и узоры, а также редактируйте целые наборы текстур. Создавайте контент с нуля в обратимой среде на основе узлов или пользуйтесь постоянно расширяющимися возможностями разработки сценариев Designer. Проектируйте точно в соответствии со своим замыслом.
Снимки экрана
  • Что нового
    [Content] Add "Cross Section" node
    [Content] Add "Cross product vec2" function to functions.sbs
    [Content] Add "Get Size" value node
    [Content] Add "Orthogonal vec2" function to functions.sbs
    [Content] Add Average functions to functions.sbs
    [Content] Add Threshold filter
    [Content] Color Match: add a mask input to specify where to apply the filter
    [Content] Tile Generator/Sampler: add new options to control the pattern size
    [Content] Update PBR Render node with default value for image inputs
    [Parameters] Add warning icons to highlight issues in Instance Parameters
    [Parameters] Ignore Visible If statements for Inputs/Outputs involving parameters which have a Function applied
    [Parameters] Improve the UX for group association
    [Parameters] Rework of the way to expose a single parameter
    [Parameters] Highlight exposed parameters
    [Parameters] Improve Clean up of unused parameters
    [Engine] Curve node: new option to output the curve texture
    [Engine] Default values on input images
    [Engine] Distance node: new distance modes (Manhattan and Chebyshev distances)
    [Engine] Gradient node: new interpolation mode to have more natural mix between colors
    [Engine] Some parameters are now grayed out depending on other parameters
    [UX] Accept 6-digits RGB colours in Color Picker's hexadecimal field
    [UX] Avoid showing comments properties as soon as they are selected
    [UX] Display relevant groups when starting to write a group name
    [UX] Shortcut to Reexport graph outputs
    [UX] Make all Dropdown-textfield-comboboxes look different from regular comboboxes
    [GraphRender] Display nodes thumbnails one by one and not only when they are all computed
    [GraphRender] Improve cancellation delay during graph rendering
    [GraphRender] Improve the accuracy of the rendering progress bar
    [Thumbnails] Automatic thumbnail (icon) computation
    [Thumbnails] Rework of the UX to add a thumbnail (icon) to a package
    [Preferences] Enable GPU raytracing by default for new users
    [Preferences] 3DView / OpenGL / Quality: replace slider for sample counts by a more intuitive list of choices
    [Bakers] Improve post processes performances
    [Color Management] Show current working color space in preferences dialog.
    [Iray] Automatically switch to CPU mode when there is no compatible GPU
    [Performances] Improve response time to compute the node we are interested in (now computed first)
    [Python API] New Method addActionToExplorerToolbar to add icons to the explorer toolbar
    [Resources] Upgrade to FBX 2020.0.1
    [iRay] Update to Iray 2020.1.0
    [API] Add Python access to color management settings and properties

    [Graph] Changing the parent size or uv tile does not cancel the current render
    [Graph] Crash when moving an output connection then pressing Alt+LMB
    [Graph] Crash when moving connections in Material or Compact Material mode
    [Graph] Input nodes cannot preview Bitmap resources
    [Graph] Node compatibility broken on instances
    [Graph] Too many nodes are invalidated when changing a graph parameter
    [Content] 'Shape Extrude' output shape is flipped in specific cases: new version needed, old one is deprecated
    [Content] Incorrect result using Custom Color Variation in Color Match node
    [Content] Size by X/Y Amount Ratio in Atlas Scatter has the opposite effect
    [Content] Size by X/Y Amount Ratio in Shape Splatter has the opposite effect
    [3D View] Crash on Undo operation after loading a Scene resource from a package
    [3D View] Custom environment not saved in SBSSCN if path has alias with special characters
    [3D View] Switching Normal Format in Material settings results in flipped states
    [UI] 'Set as Primary' button text is overflowing from display area
    [UI] Main window position is not correctly restored when working in windowed mode
    [UI] Status bar text is offset when window is fullscreened or dragged near screen edge
    [Iray] Crash with "Invalid Tag" message when switching back and forth between renderers
    [Iray] Visible faces on non-opaque surfaces
    [Presets] Crash when applying presets in instances of some Substance Source graphs
    [Presets] wrong name displayed after undo on sbs instance
    [Render] Wrong render when tweaking a parameter in preview mode
    [Bakers] Refreshing multiple baked maps results in warnings blocking some bakes
    [Cooker] Tweaking SBSAR nodes in SBS instances results in 0 output from the instance
    [Explorer] Custom aliases are not passed along when using 'Save and open in Substance Player'
    [Gradient Editor] Absolute color selection does not impact all selected keys
    Инструкция по установке
    Смонтируйте образ и запустите Open Gatekeeper friendly.
    Нажмите клавишу Enter и дождитесь завершения процесса.
    Выполните стандартную процедуру установки. Готово!

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    Комментарии (2)
    1. Кто нибудь пробовал?
      1. ты уже скачал?